Xbox is convinced that artificial intelligence can elevate your gaming skills. This morning, on The Official Xbox Podcast, they unveiled “Copilot for Gaming.” This new AI assistant aims to enhance your experience on consoles, mobile devices, and possibly even PCs. It’s designed to make everything from selecting a new game to revisiting old save files seamless—and it might even help you excel in skill-based games.
Fatima Kardar, Xbox’s CVP of Gaming AI, and Jason Ronald, VP of Next Generation, provided insights during the podcast, detailing what this AI assistant could mean for consoles. With Copilot for Gaming, Xbox wants to tackle issues gamers often face, such as being overwhelmed by a neglected save file or feeling stuck at a certain skill level in a fast-paced shooter. “Video games are unique in how they can cause players to feel stuck,” Kardar explained, noting the necessity of having support to overcome such hurdles.
Envisioned as a versatile helper, Copilot for Gaming will operate on both the Xbox console and mobile app. While there was no explicit confirmation of its arrival on PC, the mention of Xbox’s “Play Anywhere” initiative suggests it might be on its way there too. Xbox recognizes that today’s gamers often juggle multiple devices, and they aim to integrate seamlessly into this multi-device lifestyle.
While the specifics of Copilot haven’t been solidified yet, Kardar and Ronald captivated listeners with potential features and early-access video highlights. Xbox showcased a host of possibilities, such as tailored game suggestions, refreshing your memory on save file progress, or offering strategic advice during intense Overwatch matches. Imagine getting tips on which hero to choose against a dominating opponent, or pinpointing what went wrong in a tricky situation. You can catch some of these staged concepts and live demonstrations in the podcast footage.
In total, Copilot for Gaming boasts up to 10 unique features—ranging from improved existing functionalities, like save-file recaps when downloading games remotely, to new game-specific aids. For instance, while exploring Minecraft, Copilot could guide you back to precious resources you might have overlooked. Ronald also mentioned that the AI could suggest new characters or playstyles based on what you prefer across different games.
While Xbox’s ambitions for Copilot are in the spotlight, it’s important to remain cautious, as Kardar stressed that no features are finalized yet. However, their aspirations are certainly innovative within the gaming AI arena. Despite similar claims from Razer’s Project Ava and Nvidia’s Project G-Assist, Xbox’s Copilot stands out with its ability to delve into past game files and recommend fresh games, which they call “Recalling”.
“The effectiveness of AI goes beyond just showing up; timing is everything,” Kardar emphasized. “Our aim is to create a helpful, non-intrusive experience.” A very early-access version of Copilot for Gaming will soon be available to Xbox Insider Program members. Receiving feedback from players is crucial at this stage to determine where future development should focus.
Microsoft’s original Copilot AI for PCs faced criticism for overpromising and underdelivering—often compared to an unwelcome guest rather than a capable co-pilot. However, if Xbox manages to deliver on the array of features they teased, Copilot for Gaming could carve a niche in the industry.
Expect more details about Copilot for Gaming at the Game Developers Conference (GDC) 2025 next week. Be sure to check out our coverage of the event for this and other exciting hardware updates from the gaming world.