Sony once hailed backwards compatibility as a standout feature, but it disappeared when the PS4 came around. Many people speculated that this was due to changes in console designs. However, an infamous comment from former executive Jim Ryan back in 2015 suggested a different reason: Sony didn’t really see the point in maintaining backwards compatibility.
### ‘Why would anybody play this?’ – Jim Ryan’s Take on PS4 Backwards Compatibility
On a page dedicated to PlayStation’s 30th anniversary, Sony reflected on the past and highlighted how backwards compatibility during the PS2 era was both rare and greatly appreciated by gamers. They noted, “PlayStation’s unexpected, consumer-friendly move was embraced by those with game collections from previous generations.”
But back in 2015, when asked why the PS4 lacked backwards compatibility, Ryan expressed skepticism about its importance. He explained to TIME, “I was at a Gran Turismo event recently, where they showcased games across PS1, PS2, PS3, and PS4. Honestly, the PS1 and PS2 games looked ancient—why would anybody want to play this?” This comment didn’t go down well with fans, attracting significant criticism.
Today, there’s a continuing demand for re-releases of older PlayStation titles, which remain popular on PS Plus Premium. However, one major limitation persists: PS3 games can only be streamed and are available in only select regions.