Bungie has recently taken a decisive step by disabling the Warlock exotic, Ballidorse Wrathweavers, due to a problematic damage-related glitch. And it’s not stopping there—Titans are next in line for adjustments, with their Sentinel Shield super slated for nerfs come mid-December, also attributed to a damage bug. For a massive and evolving game like Destiny 2, continuous updates and patches invariably bring about such unforeseen complications.
With Episode Revenant’s Act 2 setting the stage, Bungie dropped a significant mid-season update packed with sweeping changes. Central to these changes was the revival of roaming supers—abilities that had stayed mostly dormant while everyone chased after bursty powerhouses like the Golden Gun or Nova Bomb. However, in rejuvenating these skills, some unexpected wrinkles cropped up in certain subclasses.
The Destiny 2 community is buzzing over news that Shadebinder Warlocks, when paired with the Ballidorse Wraithweavers, could dish out staggering damage levels courtesy of a re-emerging bug tied to damage-over-time mechanics. This allowed players to land game-breaking single hits on bosses, drawing Bungie’s swift response to disable the exotic altogether. The specifics of a long-term solution remain somewhat elusive, leaving Warlocks in a bit of a rough spot at the moment.
Turning their attention to Titans, Bungie acknowledged another snag involving the Sentinel Shield super’s melee attack, which is dealing way more damage than it should. Unlike the Warlock situation, however, Titans won’t see an immediate fix. Instead, a tweak is expected by mid-December, where damage output will be scaled back, though not to its pre-Version 8.1.5 levels.
This sequential nerf announcement has stirred mixed reactions among the player base. Warlock enthusiasts are understandably frustrated to see their beloved exotic shut down on sight, while Titan players still have a few weeks to enjoy their overpowered fun. Yet, from a balance standpoint, Bungie’s quick action on the Warlock gear seems warranted, given the potential to upset the gameplay balance by blitzing through challenging content.
It’s clear that managing a live-service game like Destiny 2 is a balancing act, constantly evolving to keep players engaged while maintaining fairness and challenge within its sprawling universe.