Director Katsura Hashino has shown a keen interest in turning the Metaphor: ReFantazio IP into a flagship series for Atlus. Considering the game’s overwhelming success, it seems more about when, not if, the franchise will expand into new territories. However, fans are already debating where Metaphor might head next. The franchise could follow the modern Persona model and spawn spin-offs, but any such endeavor must weigh more than just the storyline; it must also consider the game’s deeply ingrained darker themes. A potential spin-off would need to decide whether to maintain the original’s tone.
Metaphor: ReFantazio sets its narrative against a dark, medieval backdrop, using the land of Euchronia to explore the tribal tensions among its inhabitants. Death, poverty, and anxiety are constant companions for the kingdom’s people, reflected poignantly in each party member’s backstory. While the story offers brief respites amidst its throne struggles, the overall tone remains serious, dealing heavily with tribal persecution and societal imbalances. Any sequel would likely tackle similar issues, yet how much of the original’s tone would carry over warrants consideration.
Metaphor: ReFantazio’s tone is not unlike modern Persona’s, where themes of death and injustice are prevalent, as seen in Persona 3’s memento mori theme and Persona 5’s narrative on justice. Yet, Metaphor delves deeper into its medieval fantasy disparities, setting it apart. If a spin-off were to trend too closely to Persona, it might feel disjointed. While Persona manages to integrate lighter elements like dance games, Metaphor doing the same could clash with its established tone.
Departing from Metaphor’s original tone isn’t necessarily negative, yet a more light-hearted spin-off could undermine the serious overtones of Euchronia. The game concludes on a hopeful note, potentially making room for a lighter sequel. Yet, achieving this shift demands careful consideration, especially given modern Persona’s knack for blending fan-service with comedic elements, even as they tackle heavy themes, as seen in Strikers and Tactica. The challenge lies in striking the right balance.
A narrative devoid of any lightheartedness could be draining, something Metaphor manages to balance well. If a spin-off decides to embrace more levity, it must choose just how far to push it. Imagining a spin-off that focuses on the emerging hopefulness in Euchronia while honoring the kingdom’s storied past could be captivating. Of course, such a balance would require careful integration within Metaphor’s genre and storyline, avoiding pitfalls seen in other titles like Tactica, where comedic elements at times lessen the impact of the storyline.
In the end, the future of Metaphor: ReFantazio is still up in the air. The potential for a spin-off or broader expansion is uncertain, although if Atlus intends to make it a cornerstone series, they’ll likely exploit its successful foundation. This doesn’t imply a dip in quality, but it does bring up questions about how far the franchise will stretch its narrative contexts. If Metaphor’s characters gain popularity akin to the Phantom Thieves, there’s a risk of oversaturation. Yet, for now, these are just speculations, inviting us to anticipate whatever heights the series might reach next.